The Essential d20 Guide to War!|
Of all the events that
can affect a campaign, war is perhaps the most complex and deadly. This
event book examines all aspects of war in a d20 fantasy setting. Inside
you'll find rules and guidelines for:
"how-to" book from one of the codesigners of 3rd Edition offers everything
you need to introduce a war in your own game. DM notes and checklists
cover all the essential steps, so you you can spend less time planning and
more time playing!
- Causes, effects, and
strategies for a war in your campaign.
- Battlefield maneuvering, unit
spellcasting, and raising armies.
- Adventure ideas for everything from
prolonged sieges to lightning commando raids.
- Battlefield feats, spells,
prestige classes, and skills.
- And the definitive d20 mass combat system,
covering everything from small units to large armies!
Malhavoc Press is game designer
Monte Cook's d20 System imprint devoted to publishing unusual magic,
monsters, and evocative game elements that go beyond traditional fantasy.
Malhavoc Press products exhibit a mastery of the d20 System rules that
only one of the 3rd Edition Dungeons & Dragons designers can offer
Free bonus material at
Requires the Dungeons & Dragons Core
Rulebooks, published by Wizards of the Coast