|Item Code: #WW8351 (D1)|
Title: The Tomb of Abysthor
For: 4-6 characters, levels 2-8 and up
Author: Clark Peterson and Bill Webb
Publisher: Necromancer Games / White Wolf Publishing
Format: 96-page perfect-bound book
Enter the catacombs near the desecrated Temple of Muir, Goddess of Paladins, and search for the lost Tomb of Abysthor. Will your party be able to cleanse the evil that now inhabits these once sacred halls and recover the stone of Tircople? Can your characters endure the traps of an undead sorceror? Will your players discover the Chamber of Earth Blood and the secret power it holds? And can your heroes survive long enough to discover Abysthor's lost tomb and destroy the Black Monolith?
The Tomb of Abysthor can be played as a stand-alone dungeon module in conjunction with the city supplement Bard's Gate. This module includes the maps of a hidden valley, a desecrated temple complex and the rooms beneath, as well as extensive maps of a nearby nine-level dungeon. What secrets lie hidden in The Tomb of Abysthor? Contains new spells and divine domains, new magic items and artifacts, and new monsters, including a new monster race!
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