|Item Code: #MGP1006|
Title: Encyclopaedia Divine: Shamans - The Call of the Wild
Author: Alejandro Melchor
Publisher: Mongoose Publishing
Format: 64-page perfect-bound book
Shamans existed long before clerics and wizards usurped their role as the wise leaders of the people, the first to try and make sense of a strange world and the earliest people to delve into the powers of the unknown. Their magic is unsophisticated, and looked down upon as the province of the uncivilised, a primitive tool inferior to arcane formulae and divine prayer.
Inside You Will Find:
Shaman Magic - An Overview: A detailed account of how shamanic magic works and how it relates to other divine paths.
The Shaman's Paths: A brand new core character class, the Shaman, is presented, along with many unique class features and abilities.
Secrets of the Craft: This chapter introduces a new range of feats and takes a look at the skills required by the Shaman character class.
Spirit Magic: In dealing with spirits, a Shaman is courting the very creative powers of the world. Through the wisdom presented in this chapter, players will be able to bargain and cajole the spirits without endangering themselves.
Spirit Domains and Spells: The spirits are able to grant a devoted Shaman many unique powers, all of which are covered here.
Spirits: A full listing of the spirits a Shaman may encounter in his long and hard career.
Help for Games Masters: Full guidelines are given to enable a Games Master to seamlessly introduce Shamans and their spirit magic into his campaign.
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