|Item Code: #TLG3005|
Title: Insidiae: The Brainstormers Guide to Adventure Writing
Author: Dan Cross
Publisher: Troll Lord Games
Format: 120-page perfect-bound hardback book
Adventure scenarios are an indispensable part of all role-playing games. Few players would be content generating fictional characters who engage only in activities outside of any meaningful narrative. Combat, role-playing, and problem solving are all essential elements of adventure design. But alone they lack the fire and iron of great story telling. These key elements must be bound together. This volume covers five vitally important aspects of game adventure design: back story, antagonists, motive, locale and plot. Insidiae is organized to aid in creating events which facilitate matrix style adventures, promoting freedom of choice and movement for the players, avoiding linear, constrictive scenarios. Adventures must not "lead by the nose", dragging characters lock-step through a clunky, linear plot. And resolution should allow for continuance; the promise of greater glory and danger in an ongoing campaign.
Insidiae breaks new ground designers, professional or amateur, writers or anyone who has ever wanted to unravel the mysteries of good adventure or story writing!
Requires the use of the Dungeons & Dragons, Third Edition Core Books, published by Wizards of the Coast, Inc.
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