Item Code: #GRR1013
Title: The Shaman's Handbook
Type: Accessory
Author: Steve Kenson
Published: 2002
Publisher: Green Ronin Publishing
Format: 80-page perfect-bound book
Demons and Evil Spirits beware!

Often dismissed as superstitous primitives by both the arrogant and ignorant, the spirit-touched mortals known as shamans know secrets long lost to the "civilized" world. Blessed - or perhaps cursed - with sensitivity to the unseen, shamans are masters of the Spirit World, and powerful additions to any adventuring party.

The Shaman's Handbook, by Dragon Magazine regular and Shadowrun novelist Steve Kenson, introduces the shaman class to the d20 System, but that's only the beginning! Other features include:

  • New prestige classes like the Ghost Guide, the Healer, the Skin-Changer, and the Spirit Hunter.
  • A bestiary of spirits and ghosts, plus several new monster templates.
  • New magic items, indcluding charms and fetishes.
  • A primer on the Spirit World, and information on real world shamanic traditions.
  • New skills such as Trance and Dreaming.
  • Evocative illustrations by Mike Vilardi, Toren "MacBin" Atkinson, Steve Lawton, Ken Capelli, Drew Baker and Mike May!
The Shaman's Handbook is the first volume of Green Ronin Publishing's brand new Master Class series. Each volume in this bold new line of d20 sourcebooks introduces a new core class for the d20 System - and provides everything you need to fully intergrate that class into your campaign.

The Shaman's Handbook opens up whole new worlds for your heroes. Will you heed the spirits' call?

The Shaman's Handbook requires the Dungeons and Dragons Player's Handbook, Third Edition, published by Wizards of the Coast for use. Dungeons and Dragon and Wizards of the Coast are Registered Trademarks of Wizards of the Coast, and are used with Permission.

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