SPELLS & SPELLCRAFT|
The definitive d20 System resource
- More than 100 new spells for
all classes, allowing characters and DMs to add power and variety to
- Detailed guidelines on construct design that
take the mystery out of creating powerful golems and animated objects
of all kinds.
- Rituals and ceremonies that grant divine
spellcasters extraordinary abilities.
- Expanded familiar
rules allowing characters to bond with strange creatures and to give
their existing familiars additional powers.
- Rules detailing
new types of magic, including chaos magic, ward magic, and spirit
- New item creation feats detailing the crafting of
powerful new types of magic items.
- Rules for building
personal and arcane libraries.
- New rules detailing the
process and benefits of magical research.
- Rules for using
alchemy to identify and create poisons and extraordinary materials, as
well as several unique alchemy items.
- Two new classes of
magic items that mold themselves to the characters who wield them.
Several dozen new magic items to augment any campaign setting.