|Item Code: #K&C1102|
Title: Coin's End
For: 5th level characters
Format: 64-page book
This heart-pounding adventure is the culmination of an epic battle between good and evil. The adventure comes to a head as the players, now armed with the means to destroy the wicked Coin of Power, tread cautiously into thew Lands of Skarrna to confront their evil nemesis, Daresh the wizard, in her home territory. Her humanoid forces grow in daunting numbers. Can the players stop her before her power grows beyond control?
This accessory provides characters with a fantastic storyline and a chance for many types of adventures including wilderness, town, infiltrating a castle, dungeons and more. You will take your player characters from the cosmopolitan City-State of Zoa up Reanaaria Bay to the Lands of Skarrna and the wild Rokk Woods. Danger lurks in nearly every corner of Skarrna as major battles take place bewtween the Skarn people and gnolls and hobgoblins under the command of the power-hungry, upstart wizard Daresh.
The Coin's End fantasy game supplement and adventure is set in the popular Kingdoms of Kalamar Dungeons & Dragons campaign setting but can be adapted for use in any setting! Coin's End is a Dungeons & Dragons adventure for 5th level characters.
Like all Kenzer & Company products, this adventure was designed with the DM in mind. We prepare all the details so you can spend less time flipping pages and more time gaming. Being a Dungeon Master has never been so easy, or so much fun! Here's some of what you get:
ImageQUEST Adventure Illustrator
"Because a picture is worth 1000 words."
ImageQUEST is the picture book that gamers love. Now DMs can not only read the boxed text, they can actually show it to the players.
64 pages of useful background, NPC profiles and portraits, maps, encounter tables, a full glossary, artwork and adventure details, no fluff!
Area descriptions have boxed text for speedy play.
Player aids and handouts that your group is sure to enjoy.
Details on the current politics of the Lands of Skarrna and inhabitants of the Rokk Woods.
Includes three new 3E monsters and magic items!
All done in the quality you've come to expect of Kenzer & Company.
To use this adventure, a Dungeon Master also needs the Player's Handbook, the DUNGEON MASTER'S Guide, and the Monster Manual. We also recommend the use of the KINGDOMS OF KALAMAR Campaign Setting Sourcebook.
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