|Item Code: #K&C1101|
Title: Forging Darkness
For: 2nd-4th level characters
Format: 48-page book
The adventure begins in the City-State of Zoa as the wizard Geolain tasks the player characters with a quest to gather three ingredients that they will use to forge a magic coin to defeat an evil wizard. Which will be more dangerous to collect, the mysterious diamond touched by death, the blood of a devil spilled by a coward or a blue dragon's breath? As the player characters race around Reanaaria Bay to find the rare items, their nemesis Daresh the wizard begins to grow in strength and wrest power from the Skryvalkkers of the Lands of Skarrna. Will the player characters find the ingredients and enchant the coin in time? They just might be Skarrna's only hope.
This accessory provides characters with a fantastic storyline and a chance for many types of adventure including deserted ruins, city skirmishes and power brokering, waterborne, a desert jaunt and humanoid lair. You will take your player characters from the cosmopolitan City-State of Zoa to the outlying haunted farms, across Reanaaria Bay to the treacherous southern Khydoban Desert. If they escape with their lives from the blue dragon who lives there they will be off to Xaarum to hunt a devil and then return to the troublesome streets of the City-State of Zoa where they know not whom they can trust!
The Forging Darkness fantasy game supplement and adventure is set in the popular Kingdoms of Kalamar Dungeons & Dragons campaign setting but can be adapted for use in any setting! Forging Darkness is a Dungeons and Dragons adventure for 3rd to 4th level characters.
Like all Kenzer & Company products, this adventure was designed with the DM in mind. We prepare all the details so you can spend less time flipping pages and more time gaming. Being a Dungeon Master has never been so easy, or so much fun! Here's some of what you get:
ImageQUEST Adventure Illustrator
"Because a picture is worth 1000 words."
ImageQUEST is the picture book that gamers love. Now DMs can not only read the boxed text, they can actually show it to the players.
48 pages of useful background, NPC profiles and portraits, maps, encounter tables, a full glossary, artwork and adventure details, no fluff!
Area descriptions have boxed text for speedy play.
More adventure in the City-State of Zoa, details on the dangers of the southern Khydoban Desert, and the City-State of Xaarum.
Includes 5 new 3E magic items and 4 new 3E monsters!
All done in the quality you've come to expect of Kenzer & Company.
To use this adventure, a Dungeon Master also needs the Player's Handbook, the DUNGEON MASTER'S Guide, and the Monster Manual. We also recommend the use of the KINGDOMS OF KALAMAR Campaign Setting Sourcebook.
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