Item Code: #K&C1113
Title: Garden of the Plantmaster
Type: Adventure
For: 8th - 9th level characters
Author: Robert J. Kuntz
Published: 2003
Format: 80-page perfect-bound book

Clahz was a simple druid leading a simple life, cultivating his garden within the Vohven Jungle. When this garden was brutally destroyed, he did not feel hatred - only a deep, burning determination. After bargaining with a creature from the lower planes, he secured himself a perfect spot for a new garden - in the center of the now-lost City of the Elders. Years of toil and labor led to the creation of a garden the likes of which the world has never seen, before or since. At the center of its Empire was the City of Elders, and at the city's center was the Garden of Clahz, now called the Plantmaster - truly one of the wonders of Tellene. But when the crippling Green Rot began to ear away at the garden, and then spread to humans, Clahz was given an ultimatum - find a way to cure the Green Rot within 20 days, or his marvelous garden would be burned to the ground. In desperation, he turned again to the dark powers. Only his screams were ever heard again... and then thing began spilling out of the garden.

This adventure supplement takes fantastic jungle and garden settings to a new level. Packed with general information useful for any role-playing game campaign set near a jungle, it includes extensive sections on vines, flowers, fungi, shrubs, insects and herbs, giving the cultural significane and uses of hundreds of types. Create ultra-detailed garden settings of your own with our handy tables provided herein. Also includes a never-before-seen type of elder fiend, ten new types of scrolls, and over fifteen new jungle-dwelling monsters!

ImageQUEST Adventure Illustrator
"Because a picture is worth 1000 words."
ImageQUEST is the picture book that gamers love. Now DMs can not only read the boxed text, they can actually show it to the players.

Here's some of what you get:
  • a full adventure in the Garden of the Plantmaster, including over 70 numbered encounters
  • more than 20 pages of information on designing and creating realistic jungle settings.
  • includes fearsome new foes for your heroes, including the predatory Garn, the ancient Archaeopteryx, the ravenous Many-Headed Fungi, and the cunning Oowahs.
  • detailed history and maps of the remains of the City of the Elders, center of one of the first human empires on Tellene
  • random encounter tables for land, river, and aerial encounters near fantasy jungle settings.
  • new magic items
All done in the quality you've come to expect of Kenzer & Company.

To use this adventure, a Dungeon Master also needs the Player's Handbook, the DUNGEON MASTER'S Guide, and the Monster Manual. We also recommend the use of the KINGDOMS OF KALAMAR Campaign Setting Sourcebook and the KINGDOMS OF KALAMAR Player's Guide.
This adventure is designed for use with both the third edition Dungeons & Dragons rules system and the revised Dungeons & Dragons rules system.

For 8th-9th level Characters

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