Item Code: #K&C1001
Title: Geanavue: The Stones of Peace
Type: Accessory
Author: Ed Greenwood with John O'Neill
Published: 2002
Format: 202-page perfect-bound book (including seperate 32-page section), fold-out map
Looking for more excitment than your local town or village can give you?

Look no further, friend. Welcome to Geanavue, the Stones of Peace: a completely detailed fantasy city for D&D campaign play. From the pen of Ed Greenwood, one of the best-known D&D writers of all time, comes this richly-detailed setting. Geanavue is a haven of justice and prosperity for your characters - but one that, for the unwary, can be just as deadly as the monster-haunted hills. Join fully-developed guilds, and ready your weapons as you become involved in the long-running intrigues of colorful, detailed noble families. See famous landmarks and be guided to interesting shops and underground societies. Hear the local rumors and seek the dangers that lie behind them. Or simply hide out from the local giants, pirates and others lurking nearby. Welcome home, adventurers.
Geanavue is a city designed to be used either as a 'home base' or simply as a stopover in a Kalamar campaign. From the daily lives of commoners and castle officials to precarious conditions in the lawless port of nearby Loona, this sourcebook presents a firm foundation for years of adventure.


Like all Kenzer & Company products, this adventure was designed with the Dungeon Master in mind. We prepare all the details so you can spend less time flipping pages and more time gaming. Being a DM has never been so easy, or so much fun! Here's some of what you get:

RumorQUEST Encounter System
The RumorQUEST encounter system is the plot disseminator that gamers love. Now DMs can unravel clues to adventure plots through the normal course of role-playing instead of using a page long monologue of boxed text. No more one-line, non-roleplayed rumors in YOUR game: the RumorQUEST system is here! RumorQUEST encouters make the city come alive around the players. No longer is the town static. Now NPCs move about, interact and inadvertently provides tips to players clever enough to pay attention.

208 pages of useful background, NPC profiles and statistics, maps, rumors, a full glossary, artwork and campaign details; no fluff!
Geanavue comes packed with well over 100,000 words detailing hundreds of noble houses, guilds, inns, taverns, NPCs, spells and other crunchy bits as well as a beautiful 2-sided poster-sized map of Geanavue and its under-city.
This sourcebook also introduces KenzerCo's latest innovation: the RumorQUEST Encounter System, a novel and elegant method of bringing a city to life while simultaneously disseminating information (and random encounters!) to the players.

All done in the quality you've come to expect of Kenzer & Company.

To use this adventure, a Dungeon Master also needs the Player's Handbook, the DUNGEON MASTER'S Guide, and the Monster Manual. We also recommend the use of the KINGDOMS OF KALAMAR Campaign Setting Sourcebook.


Back to Kingdoms of Kalamar