Item Code: #K&C1100
Title: The Root of All Evil
Type: Adventure
For: 1st level characters
Author: Andy Miller
Published: 2001
Format: 64-page book
This was supposed to be a simple job!

In the small town of Haanex on Reanaaria Bay, the wizard Veoden assembles the PCs to do a simple job: find the remnants of a meteor said to be made of the rare substance mithral. First they must find a map that local rumor tells is guarded by the spirits of the dead.
Upon recovering the map and locating the crater, they uncover a plot to create a powerful magical item called the Coin of Power. This artifact is a tool for wickedness and the players soon find themselves on a quest to learn the means to destroy this evil item and its insidious master before she destroys them.
Complicating matters is the fact that the one man who can help them was lost during an expedition to the Reelio Jungle months ago and is yet to return. Will the PCs be able to survive the rigors of the jungle and solve the riddle of the tribesmen who live there? The lives of innocents might depend on it! This accessory provides characters with an elaborate storyline and a chance for many varied types of adventure. You will take your PCs from the quiet village of Haanex in northern Reanaaria Bay to the Vry Naasu Headlands, the City-State of Zoa and finally the forlorn Reelio Jungle.


The Root of All Evil fantasy game supplement is set in the popular Kingdoms of Kalamar Dungeons & Dragons campaign setting but can be adapated for use in any setting! The Root of All Evil is a Dungeons & Dragons adventure for 1st level characters.

Like all Kenzer & Company products, this adventure was designed with the DM in mind. We prepare all the details so you can spend less time flipping pages and more time gaming. Being a Dungeon Master has never been so easy, or so much fun! Here's some of what you get:

ImageQUEST Adventure Illustrator
"Because a picture is worth 1000 words."
ImageQUEST is the picture book that gamers love. Now DMs can not only read the boxed text, they can actually show it to the players.

64 pages of useful background, NPC profiles and portraits, maps, encounter tables, a full glossary, artwork and adventure details, no fluff!
Player aids and handouts that your group is sure to enjoy.
Details on the cosmopolitan city of Zoa including the different neighborhoods, the high market, taverns and more.

All done in the quality you've come to expect from Kenzer & Company.

To use this adventure, a Dungeon Master also needs the Player's Handbook, the DUNGEON MASTER'S Guide, and the Monster Manual. We also recommend the use of the KINGDOMS OF KALAMAR Campaign Setting Sourcebook.


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