ARE YOU READY TO COME ABOARD?|
ghost ships, fraught with dangerous storms, and beset upon by pirates and
monsters alike, the high seas promise debonair adventure and bloodthirsty
terror to those bold enough to set sail upon them. Whether you become a
suave buccaneer, cruel pirate or brash navy officer stuggling to end the
pirate threat, you now have the skills, the knowledge and the equipment to
begin your journey!
SALT & SEA DOGS is loaded with Dungeons
& Dragons (3.5 Edition) material, including:
- All New
Prestige Classes! Become a combat marine, master navigator, pirate
hunter, pirate lord, privateer or ship magus.
- New Feats!
Learn how to master classic swashbuckling tricks.
Ship Building System! By using ship types (galley, keelboat, longship,
etc) as a base, easily construct ships ranging from the smallest rowboat
to the largest galley, while new ship weapons, accessories and augmentations
allow you to quickly build sleek warships, heavy cargo ships and much more.
New Equipment and Magic Items! These sections contain normal and
magic weapons, tools, armor and shields, and more.
Ships and Ship Templates! Here are 18 varities of pre-constructed
ships, along with 10 ship templates to easily adapt to your own vessel.
Detailed Spell Chapter! Learn over 20 new spells, and discover new
uses for existing spells.
- Easy-To-Use Naval Combat and
Extensive Weather Hazard Sections! Whether facing a fleet of warships
or battling a tropical storm, these chapters give you all the information
you need on the rigors of life at sea.
- The Seafarers of
Tellene! Read about the organizations, government and history of the
pirates of Reanaaria Bay, or travel west to learn about the cruel, vicious
sea dogs of the Windy Straits. Learn about the city of Aasaer, seven new
pirate towns and even an underwater merfolk city.
Compatible! Along with the new material, this book also includes
detailed ideas on how to utilize existing information (races, classes,
monsters, skills, spells, etc) in your campaign.
Although usable in any campaign,
this book is especially designed for the Kingdoms of Kalamar Dungeons &
Dragons campaign setting - a realistic, dynamic world where complex
political alliances mix with marauding bands of humanoids, and medieval
technology and culture come face to face with magic and the fantastic.
Whatever type of adventure you seek, you can find it here.
Hooks, Campaign Ideas and Much More!
Kingdoms of Kalamar compatible book is intended for use by D&D players
and Dungeon Masters (DMs) alike. To use this book in a Dungeons & Dragons
campaign, you also need a copy of the
Player's Handbook, the Dungeon
Master's Guide and the Monster
Manual. You can also find further detail on the Kingdoms of Kalamar
campaign setting in the Kingdoms of
Kalamar Campaign Setting Sourcebook, the
Kingdoms of Kalamar Player's Guide or any of our other supplements